Test Render No. 1

Lately I've been doing a bunch of writing and providing support for Femur over at TG Comics.  And it's all been very satisfying creatively speaking.

So not long ago, it got me to thinking... rather than having to enlist someone else to do the artwork for any comics I wrote, maybe I should try rendering my own artwork.  So after about a month of playing around with 3D rendering software, the resulting comic is now here!

It's a fun 37-panel vignette called "Test Render No. 1".  I took some of the experiences I went through when learning the rendering software and went full-out meta with it.  And of course, a huge inspiration was the classic Warner Bros. cartoon "Duck Amuck" where Daffy Duck is at the mercy of his unseen artist.

This was already posted on TG Comics over the weekend and so far the response has been very positive.  So now, I'm posting here as well in a slideshow format below.  The slideshow can be expanded to full screen if you need to see it better. I'm unsure how this slideshow will work in a mobile browser, so I apologize if you can't see it below. However if you can't view it here, please check it out at TG Comics or over at my updated DeviantArt page.

And yes, I know this isn't my usual work with videos, but it's the most fun I've had creatively in a LONG time.  After close to 150 videos over the years, I sometimes feel like things get a little stale and less enjoyable.  So while I don't plan on giving up videos at all, I think you can expect to see me post more of this type of work going forward.

Let me know what you think.




TG enthusiast; Video revisionist; TG fantasy writer.


  1. That was great, and of course, loved the humor. The rendering was pretty good too!

    Looking forward to more comics from you!

  2. I do a ton of modeling in solidworks so other 3D programs always interest me. I think I downloaded DAZ at one time and played with it for maybe an hour. Not sure I liked the interface, and then I realized most of the model files are almost all ala carte pay (there's a few free ones). I'd love to play around with scenes and make comic fantasies, just don't know if I'd have the time or patience.

    1. There's definitely quite a learning curve with DAZ and it's not all intuitive. I found myself watching a bunch of YouTube tutorials at the beginning. But once you play around with it for a while, it all makes sense. But yes, there's certainly a cost for all of the models, so you need to choose wisely.

  3. Very cool, you did an awesome job! I hope this won't be your last post...

    1. Definitely not my last post... or my last comic either. In fact, I just posted my latest video.